//==============================================================================
define hornboost
{
    Techlogic none/TG Horn VFX
	SetSelector
    {
	    set hotspot
        {
            version
            {
			    Visual jimmy
            }
		}
    }
	SetSelector
    {
	    set hotspot
        {
            version
            {
			    Visualparticle SFX Gjallarhorn Damage VFX Large
            }
		}
    }
}

//==============================================================================
define odysseusbonus
{
	SetSelector
	{
	    techLogic none/Bonus Odysseus
		set hotspot
        {
            version
            {
                Visual jimmy
            }
        }
		set hotspot
        {
            version
            {
                Visualparticle SFX Odysseus Bonus Ground Glow Moderate
            }
        }
    }
}

//==============================================================================
define rage
{
	SetSelector
	{
	    techLogic none/Loadout Rage
		set hotspot
        {
            version
            {
                Visual jimmy
            }
        }
		set hotspot
        {
            version
            {
                Visualparticle SFX Rage Effect Large
            }
        }
    }
}

//==============================================================================
define dust
{
    set hotspot
    {
        version
        {
		    Visualparticle SFX Sand Giant Dust Devil
        }
    }
}

//==============================================================================
define aura
{
    set hotspot
    {
        version
        {
		    Visualparticle SFX Sand Giant Dust Devil Aura
        }
    }
}

//==============================================================================
anim walk
{
    SetSelector
    {
        set hotspot
        {
            version
            {
		        Visual jimmy
				//VFXs
			    connect attachpoint dust hotspot
			    connect hotspot aura hotspot
				//BUFF VFXs
				connect hotspot hornboost hotspot
				connect hotspot odysseusbonus hotspot
				Connect hotspot rage hotspot
            }
        }
    }
}

//==============================================================================
anim idle
{
    SetSelector
    {
        set hotspot
        {
            version
            {
		        Visual jimmy
				//VFXs
			    connect attachpoint dust hotspot
			    connect hotspot aura hotspot
				//BUFF VFXs
				connect hotspot hornboost hotspot
				connect hotspot odysseusbonus hotspot
				Connect hotspot rage hotspot
            }
        }
    }
}

//==============================================================================
anim rangedattack
{
    SetSelector
    {
        set hotspot
        {
            version
            {
		        Visual jimmy
			    tag Attack 0.05 true
                tag GenericSound 0.05 true
				//VFXs
			    connect attachpoint dust hotspot
			    connect hotspot aura hotspot
				//BUFF VFXs
				connect hotspot hornboost hotspot
				connect hotspot odysseusbonus hotspot
				Connect hotspot rage hotspot
			    Length 0.1
            }
        }
    }
}